Kelsey Doucet.

Kelsey Doucet. Oakland University. New Media Art Major. Graphic Design Minor.

Sep 27, 2011

Creation of a Game

These past two weeks I've learned how important and vital some key components are, when creating a game. From my own personal experience, I consider the actual research and development of a game is the most important. One needs to spend a lot of time into researching the history behind the concept of a game, and come up with a few trial and errors before the final product. The trial and error's allow one to tweak and refine certain areas of the game.
Through trial and error, comes the awareness of 'technical difficulties' and other issues with technology. Rather you learn these troubles through practice trials, than the final product. This allows us time to fix certain problems and overcome other obstacles. Though this may cause must frustration, you have to learn to take it one step at a time. It is so very important to keep positive and have determination. I personally learned that it is vital to keep an open mind. You need to be open for suggestions and criticism. If you go into the creation of a game with flexibility and availability for adjustments, you are only making it easier for yourself.
The balance of understanding and enjoyment between the audience and game master is the most important. The game master needs to look at the game from all angles, and making sure it can be easily caught on and understood by all. It's important to keep in mind what the final product should be, and what can ultimately be gained and achieved by the participants.

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